Computer Science & Engineering at UW Computer Science & Engineering was established at the University of Washington as an inter-college graduate program in 1967. In 1975 an undergraduate program in Computer Science was added and departmental status was conferred. A second undergraduate program, in Computer Engineering, was added in 1989 when CSE moved to the College of Engineering, and a Professional Master's Program was added in 1996, and a combined Bachelors/Masters program in 2008. In 2017 - our 50th anniversary year - the University of Washington Board of Regents voted to create the Paul G. Allen School of Computer Science & Engineering, elevating the status of CSE within the university and linking us in perpetuity with the internationally renowned investor, philanthropist and computing pioneer. CSE currently has roughly 60 faculty, 75 technical and administrative staff members, 375 graduate students (225 in the full-time program and 150 in the Professional Masters Program), and 1,000 undergraduate students (250 Bachelors graduates per year, currently growing to 350).
We strive to maintain a highly effective graduate program, two strong undergraduate programs, and an "open" culture with minimal partitioning either vertically (between faculty ranks or between faculty and students) or horizontally (between research areas).
We are active in most of the principal areas of computer science and computer engineering. Particular strengths include:
-Computational & Synthetic Biology
-Computer Graphics, Vision, Animation, & Game Science
-Computer Systems & Networking
-Computing for Development
-Data Science, Data Management & Visualization
-Human Computer Interaction & Accessible Technology
-Natural Language Processing
-Programming Languages & Software Engineering
-Security & Privacy
-Systems and Networking
-Theory of Computation
-Wireless & Sensor Systems